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How To Change Frame Rate In Animate

Utilize this article to learn most the various components of Time in Animate.

Timeline

Timeline in motion tween animation

The Timeline in Adobe Animate organizes and controls a document'southward content over time in layers and frames. Like a movie film, Breathing documents divide lengths of time into frames. Layers are like multiple filmstrips stacked on summit of one another, each containing a different epitome that appears on the Stage. The major components of the Timeline are layers, frames, and the playhead.

  • Layers in a document are listed in a column on the left side of the Timeline.
  • Frames contained in each layer appear in a row to the right of the layer name.
  • The Timeline header at the meridian of the Timeline indicates frame numbers.
  • Playhead indicates the electric current frame displayed on the Stage. As a document plays, the playhead moves from left to right through the Timeline.

Past default, the playhead loops when it reaches the cease.The Timeline status displayed at the lesser of the Timeline indicates the selected frame number, the electric current frame rate, and the elapsed time to the electric current frame.

For more than data on Timeline, see How to use Timeline in Animate.

Frames

Frames are at the cadre of any blitheness, dictating each segment of fourth dimension and motility. The full number of frames in your movie, and the speed at which they're played back, together decide your movie's overall length.

To know more on Frames, see the commodity on Frames and the commodity on creating frame by frame blitheness.

Frame Span

Framespan in motion tween animations

A keyframe and the span of regular frames that follow information technology are known every bit akeyframe sequence. The timeline can contain any number of keyframe sequences. If the keyframe in a sequence contains graphical content that is visible on the stage, the regular frames that follow information technology volition appear gray. If the keyframe in a sequence contains no graphical content, the regular frames that follow information technology appear white.

Keyframes

Frames and keyframes in Animate CC

Like films, Adobe Breathing documents divide lengths of time into frames. In the Timeline, y'all piece of work with these frames to organize and control the content of your certificate. You place frames in the Timeline in the club yous want the objects in the frames to announced in your finished content.

A keyframe is a frame in Adobe Animate where a new symbol case appears in the Timeline. A keyframe can besides be a frame that includes ActionScript lawmaking to command some aspect of your document.

Y'all can too add a blank keyframe to the Timeline as a placeholder for symbols you programme to add later or to explicitly go out the frame blank.A blackness dot in the Timeline indicates a unmarried keyframe. Light gray frames after a single keyframe contain the same content with no changes.

These frames accept a vertical black line and a hollow rectangle at the last frame of the span.A black dot at the start keyframe with a black arrow and bluish background indicates a classic tween.

Do not misfile keyframes with property keyframes; the Timeline icon for a holding keyframe is a solid diamond, whereas a standard keyframe icon is an empty or filled circle.

Multiframe editing

Multiframe editing in motion tween animation

FPS

Frames per second

The frame rate (the speed at which the blitheness in Adobe Animate is played) is measured by the number of frames per second (FPS). A frame rate that is too slow makes the animation appear to stutter (stop and beginning), while a frame rate that is as well fast blurs the details of the animation. A frame rate of 24 fps is the default setting for new Animate documents and usually gives the best results on the spider web. (The standard rate for movement pictures is also 24 fps.)

The complexity of the blitheness and the speed of the figurer playing the blitheness affect the playback'southward smoothness. To determine optimum frame rates, test your animations on a variety of computers with different processing capabilities.Because you specify but i frame charge per unit for the entire Animate document, be certain to set the desired frame rate before creating your animations.The frame rate essentially determines the rate at which the playhead moves across the Timeline.

Read the article on animation basics to know more than about frames per second.

Easing

Easing is a technique for modifying the way that Adobe Breathing calculates the property values in betwixt property keyframes in a tween. Without easing set, Animate moves tweened objects at the same speed on each frame of the animation. With easing, y'all tin accommodate the speed of tweened objects to make movements appear more natural and to create circuitous animations.An ease is a mathematical bend that is applied to the property values of a tween.

The terminal upshot of the tween is the consequence of the combination of the range of holding values in the tween and the ease curve that makes the tweened objects start ho-hum and speed upwards, start fast and irksome down, or some combination of these effects.

For example, if y'all breathing a picture of a car across the Phase, the motion is more than realistic if the car starts slowly from a stopped position and gradually gains speed every bit the dispatch builds momentum.Eases applied in the Holding inspector impact all of the properties that are included in a tween. Eases applied in the Motion Editor tin touch a single property, a group of properties, or all of the properties of a tween.

Run across Shaping Tweens and How to edit move tweens for detailed information on Easing.

Onion Skinning

Onion skinning in Animate CC

Employ Onion skinning to compare the previous and next frames and adjust the objects in the current frame.When onion skinning is turned off (the default setting), one frame of the animation sequence appears on the Stage at a time.

The frame displayed corresponds to the location of the playhead in the Timeline.When Onion skinning is enabled, the frame under the playhead appears in full color, while surrounding frames are dimmed, as though each frame is drawn on a sheet of translucent onionskin newspaper and the sheets were stacked on top of each other.

Dimmed frames cannot be edited; they are but displayed as a visual reference.

For more than data about Onion skinning, run across Creating frame-by-frame animations and Timeline.

Layers

Layers in motion tween animations

Layers help y'all organize the artwork in your Adobe Animate document. You can draw and edit objects on one layer without affecting objects on another layer. In areas of the Stage with nothing on a layer, you lot tin see through it to the layers below.To describe, paint, or otherwise modify a layer or folder, select the layer in the Timeline to make information technology agile. A pencil icon next to a layer or binder name in the Timeline indicates that the layer or folder is agile.

Only i layer can be active at a time—although more than i layer tin be selected at a fourth dimension.When you create a Animate document, it contains only one layer. To organize the artwork, animation, and other elements in your document, add more layers. You can too hide, lock, or rearrange layers.

he number of layers you can create is limited but past your computer'due south memory, and layers do non increase the file size of your published SWF file. Simply the objects you place into layers add to the project's file size.To assist create sophisticated effects, use special guide layers to make drawing and editing easier, and to make mask layers.

To know more than about layers, go to Creating timeline layers.

Mask layer

Mask layer in Animate CC

Mask layers contain objects used equally masks to hide selected portions of layers below them. Only the portion of the mask layer not covered by the mask is visible.

To know how to apply mask layers, come across Using mask layers in Animate.

Guide layer

Guide layer in motion tween animations

To align objects when drawing in Adobe Animate, create guide layers and align objects on other layers to the objects you lot create on the guide layers.  Whatever layer can be a guide layer. Guide layers display a guide icon to the left of the layer'south name. Guide layers are not exported and do not appear in a published SWF file.

Although y'all cannot drag a move tween layer or inverse kinematics pose layer onto a guide layer, you tin can drag a normal layer onto a guide layer. This converts the guide layer to a movement guide layer and links the normal layer to the new motion guide layer.

Source: https://helpx.adobe.com/animate/using/time.html

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